#pragma once

#include "Menu.h"
#include "Vectors.h"

class Team;
struct User;

class ShortListMenu : public Menu
{
public:
	ShortListMenu(MenuManager* const i_menuManager);
	
	void Draw() const;
	bool Input(const STL::string& i_input);
	void OnEnter();
	
	void SetTeam(const Team* i_team){m_team = i_team;}

private:
	const Team* m_team;
	PeopleVec m_shortlist;
	User* m_user;
};


